// Game Programmer
ABOUT
Company
Primary Role(s)
Game Engine
Project Status
Project Type
Languages
​Games For Love
Lead Programmer
Unity
Released
Charity
C#
Battle for the Kingdom is a top down strategy game where you fight a enemy army for control of a land. The game features a 15 level campaign and a endless, randomly generated mode for limitless content. Control your units and send them out to take control of towns along the path to crushing your enemy.
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I was brought onboard "Battle for the Kingdom" as a lead programmer when a fellow working at Games for Love approached to volunteer for them. Games for Love is a kindness-oriented non-profit community who's purpose is to ease the suffering of children in life-threatening conditions and contribute towards building a sustainable financial future for them.
I was among the very first volunteers to work for this particular project, so the only thing developed up to that point was a game design document and a few art assets. Over the course of the next few weeks, I built up the entire codebase from scratch while the rest of the team focused on audio integration and art.
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Click the buttons below to learn more about how I implemented the core features of "Battle for the Kingdom"!