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// Game  Programmer





Primary Role(s)

Game Engine

Project Status

Project Type


Upcoming Game Studio

Gameplay Programmer

Unreal Engine 4

In Progress



Crash, spin, and jump in a brand new Crash Bandicoot adventure!


This fangame was an opportunity for me to study and replicate many of the mechanics found in the Crash Bandicoot games (Wrath of Cortex specifically). I found it fascinating looking back to try and find out how certain gameplay mechanics were written, and then trying it myself and looking to improve upon their older methods. Personally, I believe every game programmer should spend time researching and implementing the mechanics found in their favorite games. For this project, I was responsible for most of the vehicular mechanisms found in the game.

Click the buttons below to learn more about how I implemented the core features of the Crash Bandicoot fangame!

Contact Me

Rancho Santa Margarita

Telephone: (949) 356-8285

Feel free to send me a message at: adamweesner.dev@gmail.com

or DM me in Discord: Adam Weesner#0047
I'll try to respond as quickly as possible!

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Copyright © 2019 by Adam Weesner | All images, logos, and names are used with permission.