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Gameplay Programmer // Music Composer

DAWN UNTO DUSK

ABOUT

Project Status

Project Type

Game Engine

Languages

Primary Role(s)

Released

Personal

Unity

C#

Developer

Fight hunger, explore the jungle, and solve puzzles in this new text adventure!


Dawn Unto Dusk is a text adventure game that throws you out in the middle of nowhere. You will need to gather resources, such as food and tools, that you will need to survive. If your hunger meter runs out, you will die.

  • Stumble upon vast, hidden temples that hold both riddles and puzzles.

  • Discover the lore and mysterious of the land.

  • Engage in dynamic game play where mechanisms you activate in one part of the island affect some place else.

  • Go cut some vines!

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This was my first real foray into game development and especially game programming. I made games before then, sure, but nothing I could either proudly present to people or finish. After diving deep into programming at college, I found a new inspiration to develop games, and this was the first result. I am the sole developer for this project.

Click the buttons below to learn more about how I implemented the core features of "Dawn Unto Dusk"!

Contact Me

Rancho Santa Margarita

Telephone: (949) 356-8285

Feel free to send me a message at: klaviam@gmail.com

I'll try to respond as quickly as possible!

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Copyright © 2019 by Adam Weesner | All images, logos, and names are used with permission.